- FROM THE SKY (group project): shooting rigging, matchmoving in PF-Track, projection on the 3D scene in Maya, FX in Houdini, all compositing (except reactor) with sky replacement, clean plate.
Software: Nuke, Houdini, Maya, PF-Track, Photoshop, Arnold Render
- SPIDERS (group project): shooting, rigging, walk animation, scripting for particles, compositing and clean plate.
Software: Nuke, Maya, Arnold Render, scripting
- PAT THE DOG (internship in Animoka):
compositing in Nuke
- HELICOPTER CH-46: All aspects: camera tracker with 3DEqualizer, modeling in Maya, texturing with Substance Painter and Photoshop, shading, lighting and integration, rendering with Mental Ray, compositing in Nuke.
Software: Maya, Nuke, 3DEqualizer, Substance Painter, Photoshop, Mental Ray
- VISCOUNT 1920: All aspects: I shot this video, modeling in Maya and texturing in Photoshop. Matchmove and compositing in Nuke
Software: Maya, Nuke, Photoshop, Mental Ray
- SAN FRANCISCO: Clean plate practice with Nuke. Video downloaded from YouTube.
- SOLDIER: Keying and despill with Nuke.
- ATTACK FROM ALPHA CENTAURI, feature film (directed by Shalin Sean Solomon): this is just one shot used in the trailer.
All aspects: Compositing, chroma key, rotoscoping, matchmoving, 3D generalist
Software: Nuke, Maya, Blender, Photoshop, Substance Painter, Boujou
- SANTA MONICA: practice with clean plate and compositing. Integration of panels and text in a footage downloaded from YouTube. Clean plate, compositing, integration 2D elements, rotoscoping with Silhouette FX
Software: Nuke and Silhouette FX
- TEST SPIDER-MAN: rotoscoping test in Silhouette FX (shot from "the Amazing Spider-Man 2").
- FIAT 500: clean plate in Nuke.
- EXPLOSION: compositing and all aspects, except explosion and shading.
Software: Nuke, Houdini
- NIKON D3200: modeling, shading and reflex Nikon D3200 integration in a picture.
Software: Maya, Photoshop, Mental Ray
- CLIMAX: full CG scene. Modeling of the first structure of the Tour Eiffel. Each metal piece of the tower was modeled, as in reality. Mari was used for texturing. Mari was used for texturing. Fluids, compositing and chroma key in After Effects and Nuke.
Software: Maya, Nuke, After Effects, Mari, Photoshop, Mental Ray
SOFTWARE: Autodesk Maya, Side FX Houdini, Nuke, Silhouette FX, Mocha, Mari, Substance Painter, Z-Brush, Adobe Photoshop, Adobe Illustrator, Adobe After Effects, Adobe Premiere, PF-Track, 3DEqualizer, Boujou, Marvelous Designer, Keyshot
SCRIPT: Python, MEL, VEX
MUSIC: Sinnerman by Felix da Housecat feat. Nina Simone
Thanks to my teachers (in alphabetical order): Alessio Bertotti, Filippo Casale, Roberto Ciriaco, Matteo Corbi, Stefano Echise, Flavia Fusaro, Roberto Sollazzo